Usability test survey

Ask about a task right after people try it, while it's still fresh. This template records whether they finished, where they got stuck, and one ease rating you can compare across tasks and test rounds.

Best for: Researchers and product teams running moderated or unmoderated usability tests.

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Which task did you just attempt?

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The questions

  1. 1Which task did you just attempt?Short textPins each answer to one task so you can compare tasks.
  2. 2Were you able to complete it?Single selectCompleted / Completed with difficulty / Did not complete. This is your main success measure.
  3. 3Overall, how easy or difficult was that task?Opinion scaleThe Single Ease Question (SEQ), 1-7, from very difficult to very easy. One number you can track.
  4. 4Where exactly did you get stuck or hesitate?Long textAsk while the moment is fresh. People forget small hesitations quickly.
  5. 5Was there anything confusing about the labels or wording?Long text
  6. 6What did you expect to happen that didn't?Long textA gap between what people expected and what happened shows you how they think the product works.
  7. 7How confident were you that you did it correctly?Opinion scale1-7. Low confidence on a finished task points to a problem nobody reports.

Sample replies, counted

These replies are made up to show the method.

Asked: Where exactly did you get stuck or hesitate?

  • Couldn't find where to invite someone. I checked Settings first, then the profile menu.Invite button hidden
  • Wasn't sure if 'Member' or 'Editor' could change billing.Role names unclear
  • the invite link is under the share icon?? took me a whileInvite button hidden
  • I typed the email and pressed enter and nothing happened, had to click Add.Email field confusing
  • Looked for a + next to the team list. There isn't one.Invite button hidden
  • Editor vs Admin, no idea what the difference is.Role names unclear
  • It said 'pending' and I didn't know if the email had gone out.Email field confusing
7 replies, one label each
LabelReplies
Invite button hidden3
Role names unclear2
Email field confusing2

Three of seven people looked for the invite in the wrong place, and each looked somewhere different. Move or repeat the invite entry where they looked first, then explain the roles in one line next to the picker.

How to run it well

  • Ask the SEQ straight after each task, not once at the end. One rating at the end blends every task into a single average that tells you nothing.
  • Look for tasks marked 'completed' with low confidence. People got through without understanding, and those are tomorrow's support tickets.
  • Tag each stuck point by screen and element. Then the same button or label shows up as a pattern instead of a one-off.
  • Keep the task wording neutral. If the prompt says what to click, you've given away the answer and hidden the friction.

When not to use this: Skip this if you haven't built or prototyped anything yet. You can't test a task that doesn't exist, so start with a user interview script about how people do it today.

FAQ

Why use the SEQ instead of a longer usability questionnaire?

It's one 7-point question asked right after the task, so people answer it every time. Jeff Sauro at MeasuringU reports that SEQ ratings move with task time and completion. Completion plus SEQ plus the stuck-point answer is enough to act on.
Jakob Nielsen's guidance is that about five people find most of the problems in a design, and several small rounds beat one big one. Comparing ease scores between two designs needs more people than finding problems does.
Yes. Share the prototype or live build with this form so people answer right after each task. You lose live observation, but you reach more people and no moderator shapes the answers.

Where the method comes from

  1. 10 Things To Know About The Single Ease Question (SEQ), Jeff Sauro, MeasuringU (2012)measuringu.com
  2. Why You Only Need to Test with 5 Users, Jakob Nielsen, Nielsen Norman Group (2000)nngroup.com

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